I'm Desperate To Make Money, You All Start A Business For Your Ex-Boyfriend?

Chapter 140 New Game Mechanics



Chapter 140 New Game Mechanics

It has to be said that as a senior game enthusiast, Ma Yo has a very deep understanding of the game.

After playing the game for a while, he already had a rough plan in mind.

"For now, that's what I think."

"First of all, remove all the flashy combos in the game, or split them into loose moves.

"For this, we can refer to the horizontal version of fighting games such as The King of Fighters. These games can achieve a strong sense of aggression and operation through the eight buttons of ABCD, up and down, left and right.

"Our end game uses the keyboard and mouse to cooperate with each other, and the operability that can be completed should not be worse than this kind of game."

"For example, the four keys of WSAD on the keyboard are not only used as movement commands for front, back, left, and right, but also different key combinations can be used to achieve different actions.

"I'll give an example. For example, the left button is a normal slash, and the left button is clicked three times to make three different slashes. We can also set the SSW and the left button to stab forward with the sword, and at the same time add A displacement of 30.

"In this way, the player's operation has a lot of room for improvement. When two people meet and fight, I click the left button twice, and I chop and chop two swords. You see that you are not my opponent, and you want to slide back. Then I can immediately use SSW and the left button to stab forward and chase, so that the confrontation will not come?"

This example of Ma You immediately made everyone's eyes shine.

Indeed, the combat mechanism of Friends of Ma is much more operational than the game is now.

Not to mention other things, just talking about this kind of pursuit, once you really do chase when the enemy is retreating and dodging, won't the pleasure of the game come?

There are many cool running games on the market now, the reason why they are popular is that when the player makes a specific command at a specific moment, it will give the player a certain sense of pleasure.

If it wasn't for Yoo Ma, who would have thought that this kind of sensory stimulation could be added to new games?

However, Yo Ma's idea is not so simple.

"Of course, I'm also giving an example. How to design the action effects will still require the game planners to think hard."

"The general idea is this idea, like the long sword weapon we used in the demo just now, we can develop such eleven or two kinds of movements to deal with various combat situations. 39

"Such eleven or two moves are equivalent to my moves. I can use moves to dismantle and respond to moves according to different situations. Of course, the more moves, the better. If there are too many moves, I will Make the game harder.

"How to grasp this degree is also a question that needs to be considered."

After a pause, Ma You's eyes lit up, and he said: "By the way, we can also add the mechanism of superior and inferior to the combat system!"

"When I played our game just now, I found that in addition to the attack button, there is a defensive stance in the game, right? When in the defensive stance, any frontal attack will be blocked, and will not be affected by stiffness and lift-off. Health drops to thirty percent."5

"Although this design makes the game seem to be both offensive and defensive, increasing the playability, in fact, I think the defensive stance is a failure, and it completely reduces the game experience for the attackers.

"So, can we introduce a new attack method? I temporarily named it Bengjing, and its function is to break the defensive posture."

"At the same time, the collapsing collides with the normal attack, the priority is lowered, and the system directly determines that the normal attack can break the collapsing. In this way, it is like rock-paper-scissors, the normal attack restrains the collapsing, the collapsing restrains the defensive posture, and the defensive posture restrains Normal Attack."

"In this way, the playability of the game is further enhanced.""

"At present, there are only so many improvements to the game mechanics that I can think of. I know that, by casually speaking, I have almost added a whole system to the game, and the development difficulty is more than ten times more difficult than before.

"Because not only the action of the long sword needs to be redesigned, but also the development of other weapons. If we develop ten weapons, there will be more than 100 sets of actions, and there must be a reasonable restraint relationship between these more than 100 sets of actions. , the demands on the algorithm are too great.”

"However, if this mechanism is not added, our game is doomed to be a failure. Luo

"That's about it, I'm done."

After speaking, Ma You nodded to everyone and returned to his seat.

Everyone immediately applauded desperately, convinced by Ma You's vicious gaze.

When the applause almost stopped, Zhang Yan stood up and said slowly: "Okay, my thoughts, Yo Ma has basically finished, and I don't have anything to add.

"To be honest, I am quite disappointed with the finished product of our game.

Speaking of this, the people present were all dissatisfied and ashamed.

Zhang Yan smiled and said: "But don't be discouraged, I also said that good games are something that comes from running in.

"Next, the brothers in the planning department have to work hard. I hope that you can discuss the combat mechanism just now as soon as possible to discuss a complete plan, and then hand it over to the studio that makes the physics engine.

Speaking of which, Zhang Yan thought for a while, and said to Yang Tianhua: "Brother Yang, to do a new set of combat mechanics, the workload is not ordinary, and the studio we worked with before may be relatively tight for 800 hours. ."

"Go get in touch again and see if you can find three more studios with similar strengths to develop this mechanism together, and strive to develop the game according to the original plan."

Yang Tianhua got up, nodded and said, "Okay, I'll get in touch immediately. However, we need to find three more studios to develop together, our game budget...

Zhang Yan waved his hand: "Don't worry, the game budget is completely a problem. I will ask Secretary Li to grant you another ten million yuan."

Because the start-up fund is now credited on the first day of every month, Zhang Yan still has nearly 30 million yuan in his account waiting to be used up. In terms of budget, Zhang Yan is very confident.

Since the budget is no problem, then Yang Tianhua is no problem. Because no matter what the problem, as long as there is money, there is no problem at all.

Zhang Yan briefly explained the development of the new game, and then ended the meeting and asked everyone to go back and continue to work hard.

Zhang Yan originally planned to go back to his office and play a few more new games of his company to see if he could find anything that could be improved. As a result, Zhang Yan just walked out of the conference room when he ran into Shen Enci head-on.

"Boss Zhang, do you have time? I want to report something about work to you." Shen Enci came here specifically to find Zhang Yan.


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