After the spiritual energy was revived, I became invincible just after I took a vacation.

Chapter 230



Chapter 230

Zhou Xin easily defeated Team Rocket, and it was rare to dive, so Zhou Xin patiently went to find the Pokémon that he had not caught.

Iron cannon fish, octopus barrel, sun coral, pearl oyster, hunting grouper, cherry blossom fish, and three more Pokémon are super versions, but it doesn't matter, as long as Zhou Xin has not taken it, he wants it.

Back on the shore, Zhou Xin and Nazi rendezvous, the rocket team has run away, it's time to find their boss, the terrible woman.

Nazi Anne stayed at the entrance of the safari park to prevent the elite of Team Rocket from entering again, and Zhou Xin followed the fleeing Team Rocket to their base.

"Who are you?" Said the guarded Rocket creep elite.

"The guy who beat you guys, Pikachu, a hundred thousand volts." Before the guarded Team Rocket creeps could take out their Pokémon, they were electrocuted by Pikachu.

Zhou Xin went all the way in, and the Pokémon of Team Rocket here are all level 60, Duduli, Stinky Mud, Three-in-One Magnetic Monster, Duckbill Fire Dragon, and Sacsupial Beast.

It's a pity that I met Zhou Xin, and they are all experience packs.

"Boss Sakaki asked us to tell you, Tsutsumi, restrain Team Rocket for the time being, we need to be patient." The Team Rocket duo said.

"Forget it, Sakaki was kicked out of the capital like a lost dog, he is no longer the boss I admire, I won't listen to him now, our Orange Islands Rocket Team has now established a new partnership with other organizations, and we are now working for people who are more powerful than Sakaki." Atsumi said.

"What, since you dare." The Musashi duo was angry, but there was nothing they could do.

", before I'm angry." Atsumi said.

On the other hand, the pink trio outside the base of Team Rocket.

"Are you sure Xiaoxin and Team Rocket are in there?" Ash asked.

"Yes, I saw Team Rocket go inside, and Xiao Xin also went in." Pink said.

"We have to be careful, this is the first time we've fought criminals, and they're not playing their cards according to common sense." Masamune said.

At this time, a strange-looking polymon appeared in front of them.

"What's that?" Masamune asked.

"Fuzz." The voice of the polyman.

"That's a polymon." Pink said with a smile.

"Ash, what's wrong with you, I've never seen you so scared." Zhengzong saw that Ah Ash's face beside him had changed greatly, and he hurriedly asked.

"That, that's not a polymon, little pink, get away from it." Ash said fearfully.

The Pink Nine-Tails jumps out of the Poké Ball and saves Pink.

Zhou Xin and Pikachu came to the deepest part of the base.

"Hahaha, invaders, please be seated." Atsumi said.

"You're pretty powerful, your elite soldiers have all run away, and you're still so calm." Zhou Xin said with a smile.

"Xiaoxin from Zhenxin Town, I know you, the champion of the Quartz Plateau Alliance, and the number one enemy of Team Rocket." Atsumi said with a smile.

"Who are you?" Zhou Xin felt that he was quite famous in the Rocket Team, and any Rocket Team Soldier Elite or Leader knew him.

"Hahaha, I'm one of the four leaders of the Orange Islands Rocket Division, now you may be a hero, but you're still just a naïve kid, there's no way you can beat me." Atsumi said confidently.

"Would you like to bet on it? Pretty big sister. Zhou Xin said with a smile, although the Dunmei in front of him is very bad, it is indeed very beautiful, and it is on par with Nazi.

"Haha, I'm so much better than those elite creeps, go ahead, mosquito coil swimmer." Dunmei sent a level 70 mosquito coil swimmer, which is really good, and his strength has reached the level of the Four Heavenly Kings.

-----------------------------------------------

Piggy Pokémon class has started, and today I'm going to talk about the

speed type >

Dio Chisisdiv data-fanqie-type="image" source="user"

Trait:

Runs the fastest with a sense of

pressure.

Sudi is the highest PM of the speed race, and at top speed, he can just pass the scarf and is a little nihilistic, and UB's conventional scarf is basically unable to catch up, which makes Sudi, who is also very durable and has little offensive ability, be able to divide a lot of the usage rate of attack in UB, and focus on sprinkling nails. It is worth noting that this durability is generally said in the UB environment, 50 90 90's durability has basically detached from the crispy layer, not two mouthfuls of boiling water can be sprayed to death (of course, not sprayed by the Sea Emperor), plus Sudi is basically full of HP at high speed, and the survivability is greatly improved, many times for PM with insufficient attack power (such as Roselle Ghost Dragon), even the nails that can make Sudi scatter all over the ground can't be killed.

Of course, UB is too strong, and after full HP, in order to ensure that the nails are cast, they still need the help of the gas waist (such as the scarf nightmare), due to the lack of threat on the offensive end, the life jade is basically not considered, and the proportion of the gas waist is higher than that of the attack, again, this is the UB environment.

At that time, the PO official also took a period of time to decentralize Sudi and Anti-Di, and then OU was dominated by Sudi's mode attack, which made people really understand how cannon fodder changed the situation. And Sudi's double attack is also 95, and for a while, Yusudi also swept OU, after all, the strength level and UB cannot be compared.

As the leader of the offensive team, its task is to cast as many nails as possible and ensure that it will not be swept away while alive, and it also needs to prevent the opponent from throwing nails as much as possible - compared to the attack, Sudi is almost 100% a starter, and basically does not need to think.

As a nail caster, of course, nails are indispensable, in addition to pitons and sa ling, generally both nails are brought, unless you are more focused on targeting and anti-nails or opening walls. As an anti-nail player, of course, there is no less provocation, so there are not many remaining grids, which are basically used for targeting and counter-targeting.

First of all, in the face of a very likely Sudi civil war, the magic reflex is the absolute key, but if you provoke yourself, you can scatter nails, but you can still nail nails, and as for the opposite Sudi, you also bring a demon anti... Well, that's an attack skill.

Sudi's main attack is to shoot down.,Because there are satisfying special effects.,The high burst of mental supercharge is also a bit useful.,But for the general speed full HP Sudi.,Even if it's 140 in this system, it's also useless.,Not to mention it's still effective for Sudi.。 In the previous article, it was mentioned that M Hook Soul is the nemesis of Diosis, this sentence is not entirely true, because Diosis has an anti-hook soul method, and compared to Raidi, Sudi's anti-hook soul ability is stronger, that is, the trait exchange.

Use the trait exchange to directly take the M-hook soul's proud magic anti-to your own hands.,Let the opponent fall into an embarrassing situation.,For the opening upright ghost of the M hook soul can also burn themselves in turn.,So the trait exchange can be used as a nail skill for the soul hook.。 It is worth mentioning that this does not mean that it is 100% against the Soul Hook Treasure, because the Soul Hook is followed by a variety of changes that can also make Sudi, who has obtained the Demon Rebellion, deflated again, so it is still necessary to defeat it.

In other words, because the speed is almost invincible, you can also start the game and put it on the wall, and if you want to go head-to-head with Raid, you can go to the speed of the second company, or if there are more grids, you can put a poison in front of the cannon fodder and put an electromagnetic wave - the usage is almost like this, basically a game of sprinkling nails and anti-nails.

Matching

: Leader (Heavy HP Speed +): Hidden Stone Gravel + Provocation + Scattering / Magic Suit Reflection / Trait Exchange / Wall of Light / Reflection Shield / Knockdown / God Speed / Mental Boost Option 2 Evaluation:

Defensive To

be honest, this is more in line with the alien image in my mind...

Like Sudi, Anti-Di is also a dry nail work, but Sudi relies on speed to sprinkle, and Anti-Di can only rely on **, although the result looks the same, but obviously the success rate of anti-Di nails is much lower.

Although the HP is only 50, thanks to the ultra-high double defense, the actual durability of the anti-disic is similar to the bucket waist dream, or even a little higher. Of course, theoretically, the fantasy skill pool is deeper, the configuration is highly confusing, there is a certain output ability, and the speed is faster, but in UB, the function of anti-disic is very clear, that is, to scatter as many nails as possible, and fantasy happens to be without sprinkling ling, so the usage rate is much lower than that of anti-dish.

In fact, it would be better to say that it would be better to directly switch the offense and defense, anyway, 70 offense is equivalent to no strength in UB... Well, at least the extreme low object attack can attack Di in seconds.

90 speed is worth noting, because people who are not familiar with anti-disic may think that anti-disic speed is very low, but in fact, anti-disic speed is the same level as a bunch of first-level gods, and you can slightly pull the speed over 100 no speed, after all, for the nail hand, the speed can still be fast.

The sense of oppression is one of the most useful for anti-disc, and grinding the ultimate move PP is quite practical, although... Walking cannon fodder is just like that, anti-Di is suitable for sprinkling nails, and it is still more difficult to be a shield with strong survivability, after all, even the Roselle ghost dragon has fallen, and the durability itself is not as good as their anti-Di It is difficult to survive under the explosive strengthening - of course, consciousness is to have, it is not a contradiction to sprinkle nails and regenerate to maintain the blood line, and only by surviving can more nails be sprinkled.

Then,There's nothing to say about the specific use.,Double nail regeneration is generally necessary.,Try the situation can give up a nail.,If you want to sprinkle the nail to death, you can do without regeneration recovery.。

The state skill electromagnetic wave poison often needs one, otherwise it is the RBQ that strengthens the hand. Attack skills can be brought or not.,It's generally just for anti-provocation.,Similar to Sudi.,First of all, it's natural to pursue the knockdown of special effects.,And then because the anti-Di output is lower.,The night shadow and the earth cast of solid injuries have also entered the scope of consideration - these two are more blind spots in UB.,Ghost and ordinary are a lot of them.,And the HP race is generally relatively high.,It's not of much significance.,Because it's not like a special attacker like Xiaodan.,In the case of not being able to stand it, using solid damage skills often drags the rhythm and sends opportunities.。

Needless to say, for anti-discarding, it is mainly used for anti-provocation, because the speed is slow and it is easier to eat provocation, and even some anti-dispensing will bring spiritual herbs.

You can also bring it with you, after all, it has 90 speeds, and a little speed can also seal the Gula diamond, as far as the low-speed starters are concerned, the effect of anti-Di is not necessarily worse than that of Sudi.

The counterattack mirror is more interesting, but it is not very suitable for anti-Di to use, because the HP race is too low, and the full blood counterattack can't kill a little egg, and the low blood and high defense double anti are still too much of a loss, although the limit of the special resistance to full blood can bring its own air waist mirror anti-counter kill pole attack divination X, but after all, the situation is too rare, and it occupies the grid, and the benefit is not big. Other cosmic force meditation enhancements are more salty, and UB is unlikely to strengthen anti-Di to the extent that no one can move.

Move

: Spike (Heavy HP One Defense +): Hidden Stone Gravel + Saling + Self Regeneration / Provocation / Knock Down / Electromagnetic Wave / Poison / Earth Cast / Night Demon Shadow Pick Two

Offensive Characteristics

:

Oppression

386, what a nostalgic number.

This compresses Pudi and Didi together, because Pudi really has nothing to say compared to Di.

Since Deocisis transforms into the same PM in each form, although it seems that there are different skills on the self-taught skill list, unlike the electric ghost, these "unique" skills can still be retained after the form switch, which means that all Deosis have the same skill pool.

Moreover, as mentioned earlier, the higher the race, the lower the benefit of increasing the race, then the reverse is actually similar, when the durability or attack is low to a certain extent, it is no different to be a move in seconds anyway / Anyway, it is no different to hit people, this is the situation of attacking Di and Pudi, although the total race is the same, but the difference between the durability of 50 50 50 and 50 20 20 is not big, and in places like UB can generally trigger the gas waist - even if it is 2HKO, it is similar to 1HKO, Does the starter dare not have an angry waist?

So at the same speed, the attack with a higher attack completely crushes Pudi - for the crispy attacker, the attack is never too high, so Pudi generally only has a sense of presence when he catches the mythical beast in the game.

In the game, Deosis can't cut the form at any time, so it's not as buggy as in the movie, and the race distribution is more extreme, 180 double attack 150 speed, no prop restrictions, and the attack ability is quite terrifying, so it's quite out of the way to look at the M rift with the same output and higher durability and resistance. There's nothing to say about the characteristics, the standard ending.

Because it is the most crispy existence at the UB level, leaving the belt is basically a touch of death, so the gas waist is the most suitable prop for attacking, and at the same time, it often also serves as the team's starting position, after all, the non-starting gas waist does not dare to guarantee that it can be retained, and there is no chance to even shoot when encountering scarves and strengthening.

Then the usage of attacking Di is very simple and violent.,The beginning is to dry.,Kill one without losing.,Two will earn.,If you can't beat people, you can also sprinkle a nail.,You can also pick up a nail.,And then the other grids are fully output.。 Mental supercharging is a high-explosive skill of Attack, with a power of up to 140 that can hit the strongest blow of Attack, and can basically defeat any attacker who has no resistance in UB - however, super resistance is too common in UB, so the sense of oppression is far less than the finishing touch.

Due to its built-in side effects of special attacks, it can also be used as a special attack knife to explode, and strive to focus on physical attacks. That being said, at the physical attack end with a lot of good skills, it's too funny to have a garbage thought hammer, so it's better to say that the special attack is full of mental pressure on the target second person, and the physical attack end is disabled and suppressed by restraint.

It is worth mentioning that the spiritual supercharge of the Extreme Attack Life Jade can be non-extreme special resistance Gura in seconds, X with full HP, and Ice Light can be resistant to Y in seconds, so the pursuit of seconds can bring the life jade with the extreme special attack, liberated from the starting position, and serve as the team's shield breaker and clearer.

Of course, there are some analyses in front, the difficulty of using the life jade will rise sharply, and the requirements for teammates are also higher, after all, there is no joint defense value, it is basically equivalent to 5 to 6 before the end of the game, and the side effects of mental pressure are easy to send opportunities, and it is very unreliable to save the field without gas and waist by speed, so you need to be very familiar with damage control, and it is best to open a calculator at any time to calculate.

Of course, under normal circumstances, it is still with the air waist in the first round to attack a wave of exchange residual blood, the second round of harvesting, the third round out of the nail or another wave of cannon fodder off, if you feel that the opponent's nail pressure is not strong, you can also keep it as a high-speed rescue and suppression, more stable one-for-one ability and stronger clearance ability is still very difficult to compare, I think it has a greater relationship with personal fighting style.

As the most extreme high-speed crispy attacker, the output ability of the attack is not to be said, although it lacks some skills, but it is still enough and the grid can't be stuffed.

The spiritual supercharge of this system, whether it is the main physical attack or the main special attack, is a necessary skill, and this burst cannot be abandoned. Then,The speed of the physical attack is of great significance,The civil war is who has the speed who wins,And then see who is the speed,At the same time, it also gives the attack the possibility of saving the field,As a +2 preemptive,God speed can touch a lot of blood volume of various strengthened hands,God speed is also a key skill when fighting against the scarf hand at the start,Conventional fighting is a combination of mental pressure and god speed。

Ice light is a special attack knife skill, not to mention its usefulness, fighting dragons and hitting the ground can better hit Y birds. Evil Wave is another special attack knife skill, which corresponds to the knockdown of physical attacks, but obviously the knockdown is much stronger, and it can only be said that Evil Wave may be able to complete the feat of harvesting the moon god Mewtwo without damage by relying on HAX.

RP shells correspond to the brute force of physical attack, and it is indeed more comfortable to hit grass steel than brute force - as long as it is not missed. So in addition to the speed of the physical attack, the most important thing is brute force/over-the-shoulder fall and knock down, as the blind supplement of the superbook, it also has a very good restraint surface in UB, anyway, the attribute reduction is not a big deal for the attack of short life.

In addition, Fire Fist and Juehuo can also be considered a little, the fire restraint surface is of general significance for the attack with brute force, and the objects that can be hit are mainly grass steel and praying mantis, two OU visitors, but it is really difficult to dismantle M mantis without fire skills, and the ghost sword grass steel has to fight down and brute force. The poison is aimed at X, but to be honest, it usually doesn't have the pain of your own mental pressure (unless you want to keep your qi waist for X after divination).

In addition to attack skills,As a starter,Provocation and nails are naturally very useful,Unlike Sudi, who specializes in sprinkling nails,Attacking Di's sprinkling nails is only incidental.,It's not necessarily a reliable thing to give all the nail tasks to Raidy.。

Because the team has Di basically starters, it is too easy for the opponent to predict the start (although you can also not put the attack Di as a starter, as long as you are confident that you can reverse the nail), Diosis has always been hard to play with unfavorable attributes.

In addition to these, you can also consider the magic reflex and conspiracy - the former is mainly used by Sudi, but Raidy can also be used to counter-provoke and nail, and the latter is more **, and Raidy who is not the starter can consider forcing to change and strengthen, although I think the meaning is average.

Doubles...... Completely ignorance.

Matching: Instant

explosion (heavy speed special attack +/heavy speed physical attack +/heavy special attack speed +): mental boost + god speed + knockdown / brute force / gas combination bomb / frozen beam / provocation / hidden gravel and other skills choose two


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